AI Insights · Timothy · January 2022
Top 5 Casual Games Performance in Peru Q4 2021
A detailed look at the performance of the top 5 casual games on a unified platform in Peru during Q4 2021, including metrics on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 casual games in Peru showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed breakdown based on Sensor Tower data.
Among Us! by InnerSloth LLC saw its weekly downloads fluctuate throughout the quarter, peaking at around 65K in mid-November. Revenue trends were relatively stable, with a slight peak at $320 in late November. Active users also displayed an upward trend, reaching approximately 88K in late November before a gradual decline towards the year-end.
Ludo Club・Fun Dice Board Game from Moonfrog experienced steady weekly downloads, with significant peaks in late December at around 52K. Weekly revenue saw minor fluctuations, maintaining around $3.3K towards the end of December. Active users showed a consistent increase, ending the quarter at approximately 73K.
King's Candy Crush Saga continued its strong performance, with weekly downloads peaking at around 42K in early November. Revenue remained robust, reaching around $13.7K in early December. The game also maintained a high number of active users, consistently around 518K towards the end of December.
Zombie Tsunami by Mobigame saw a significant spike in downloads in late October, hitting approximately 59K. Revenue trends were modest but peaked at $247 in mid-December. Active users showed a notable increase, reaching about 317K by the end of December.
Lastly, Plants vs. Zombies™ from Electronic Arts experienced steady growth in weekly downloads, peaking at around 42K in late December. Revenue remained stable, with a minor peak at $137 in early October. Active users saw a gradual increase, ending the quarter with approximately 228K users.
For more detailed insights and data, visit Sensor Tower.